![]() ![]() If a scouting hero is caught out of position, he'll be taken on by 5 or 6 defenders who will aggressively chase through neutral territory. My invading stacks commanded by heroes are taken on 3 or 4 against two if the opportunity presents itself. AI has just built a Zenith and many of the defending stacks have the top tier Parasite Symbiosis mod. The AI will now tech up and use high tier mods as the turns progress.Ĭurrent game against very hard AI (Xenoplague Syndicate). VS all hard AIs, I noticed the neighbor AI that I started a war with early on was sending 2 stacks or so, but around turn 80+ the other AIs were sending 3-5 stacks to attack, and keeping something like 10 stacks to defend their territory. It's worth noting that you won't be able to earn any achievements if you use cheats, but it's always fun to see what you could achieve if you had loads of. ![]() Usually after an AI declares war, they'll start sending a few stacks to attack you, depending on how far along the game is. They don't expand very well, but they're pretty aggressive at the higher difficulties. Originally posted by revjwh:Does it expand well and attack well esp against the player? ![]()
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